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I really liked the atmosphere and level design. The campaign really gives a good sense of adventure, enormity (both vertically and horizontally), and epicness! The Valve team should really learn from what you guys have done with this campaign. —orlyarly (on our website)

Archive for June, 2010

Jun4

Oh boy, is it already June 2010?

Posted by Nicolas in Progress

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I can’t believe we’re already the 4th of June 2010.
Guess what happens today…
at some point of the day…
later this evening…
around 8pm GMT…