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New particle effects and many custom models have been thrown into IHM to make it a tremendously polished product which could easily be mistaken for an official Valve campaign. —Glenn (www.halflife2.net)

Archive for the ‘Progress’ Category

Oct16

Releasing IHM2 1.5 for L4D2 (only)!

Posted by Marc in Development, Progress

This is it again! We are hereby releasing the last and final iteration of the Left 4 Dead 2 version of I Hate Mountains, and only the Left 4 Dead 2 version. There is no 1.5 version of the campaign for Left 4 Dead 1 (it was deemed useless since the last version works correctly)!

Once again, it took way more time than anticipated (dude, we’re way over 9 months late), but to be honest, this is just a patched release to try and fix everything that has ever been reported by players over the course of the last months (or was it years?). There was a bit of confusion in the last releases (1.3, 1.4, 1.5) but hopefully this should be the real final version. This way, we won’t exit the Left 4 Dead scene with remorses or missed expectations.

I Hate Mountains 2 Poster

This is still the exact same campaign, but with a shinny new coating slightly increasing visual aspect, optimization and gameplay topped with dozens of bug fixes (especially this nasty one about the score in versus). As far as we’re concerned, there’s nothing left to add, remove or fix and we’re calling it a day with this whole thing!

Click here to download I Hate Mountains

For help and support concerning this release, please visit:
http://forums.ihatemountains.com
If you can’t find help in the forums, you can always try to drop us a word here:
http://www.ihatemountains.com/contact-us/

We hope you enjoyed I Hate Mountains, be it with the Left 4 Dead 1 or the Left 4 Dead 2 version. Feel free to drop us a word by going on the Contact Us page. All in all, a warm thank you to all of you, players, testers, helpers, fans and even haters. You truly made this whole experience a blast for the 3 of us and we’ll never forget your awesome support and feedback over the years!

Best regards,
— The I Hate Mountains Team:
— Nicolas, Marc and Geoffroy

Aug30

Some screenshots

Posted by Marc in Media, Progress

Tags: , ,

Hey guys, here’s a quick news to show you a screenshot for each of our levels.
I’ll let you find the improvements on your own!

Forest

Manor

Underground

Lumberyard

Lakeside

Cheers!

Aug3

Are you ready for more of the same?

Posted by Marc in Media, Progress

Tags: , , ,

Hi folks, it’s been a long time, but here are a few words to give you some news about I Hate Mountains. We know there is still some minor issues in our campaign and I’m personally working on fixing these since a few weeks now. I’ve been working on it during my occasional free time so it sure took a long time, but I think a patched release is on it’s way sooner than later. That’s why I’m posting this article right now.

If I’d have to summarize the updates that have been made, I would probably mention:

  • Updating some graphic elements to make it look better.
  • Various tweaks and fixes on the gameplay.
  • Some optimization of certain complex areas.
  • Fixing the score/points for the versus part of the campaign (which is the most important for you, we know).

Currently I’m doing some play-tests with colleagues during lunch time and it kinda comfort me that you should have this new patched version soon. So, are you ready to be part of the I Hate Mountains adventure once again?

Poster1

Also, check out these guys playing on I Hate Mountains on Left 4 Dead 2.
There is a few epic moments!