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For the first stage, I was able to make a beeline to the safehouse. Did not take a single step in the wrong direction. The openness certainly feels more realistic than the spoonfed "openness" of the Valve campaigns. —doorstuckdoorstuck (forums.ihatemountains.com)

Archive for August, 2011

Aug30

Some screenshots

Posted by Marc in Media, Progress

Tags: , ,

Hey guys, here’s a quick news to show you a screenshot for each of our levels.
I’ll let you find the improvements on your own!

Forest

Manor

Underground

Lumberyard

Lakeside

Cheers!

Aug3

Are you ready for more of the same?

Posted by Marc in Media, Progress

Tags: , , ,

Hi folks, it’s been a long time, but here are a few words to give you some news about I Hate Mountains. We know there is still some minor issues in our campaign and I’m personally working on fixing these since a few weeks now. I’ve been working on it during my occasional free time so it sure took a long time, but I think a patched release is on it’s way sooner than later. That’s why I’m posting this article right now.

If I’d have to summarize the updates that have been made, I would probably mention:

  • Updating some graphic elements to make it look better.
  • Various tweaks and fixes on the gameplay.
  • Some optimization of certain complex areas.
  • Fixing the score/points for the versus part of the campaign (which is the most important for you, we know).

Currently I’m doing some play-tests with colleagues during lunch time and it kinda comfort me that you should have this new patched version soon. So, are you ready to be part of the I Hate Mountains adventure once again?

Poster1

Also, check out these guys playing on I Hate Mountains on Left 4 Dead 2.
There is a few epic moments!